This is my old one to Samsung S4 but I using this one whenn I having some problems as well. Paste my steamvrsettings file to right place, do not change anything. And now instal : "SteamVR_InitialSetupWin64.bat"Ħ. 1-year protection plan from Allstate - 44.99. ![]() Make sure all controlers are conected and colors and positions (mat calibration) are set corretly (test traction all ok)ĥ. Find many great new & used options and get the best deals for 2x SteamVR Base Station 2.0 Lighthouse for HTC VIVE PRO VALVE INDEX VR + cables at the best online prices at eBay. ![]() Make sure all cam in test camera works in 60fps on 640-480.Ĥ. Know how it all runs (as in, its been consistent for 6 months, everything stayed as usual up until this point with the error). Worked awesome, did a lot of recordings etc. I found a few older discussions here and in the steam community that discussed it, and a variety of. Compositor is not available error - 400 HELP Facts: Windows 10 (up to date) GTX 1080 (current drivers) 32gb ram, i7 6700k. Validate the USB dives correctly installed, developer -> remove all usb devices, and graceful reboot the pc with power cable pulled on HTC Vive hub. After testing the VR implementation a few runs. The error had a link saying 'Launch Compositor' but clicking it seemed to do nothing. Keeps giving me a 400 error that says Compositor is not available. Combine both pices of PSMS thogether and set virtual HDM on.ģ. Compositor not available error (400) When I first hooked up my Vive I kept getting the error 'Compositor not available (400)' when trying to start SteamVR. Sometimes some issue like (301) (400) (306) can whow up becouse of some Gamepads, steering wheels and others.Ģ. From the menu, click on the Settings option to launch the SteamVR settings. Launch up SteamVR and click on the Menu option. Disconnect the HDMI cable for the VR headset from your computer. I using 8.7.2 PSMS if its important. But that's a bit of laziness, and : if something work, and is god, dont try to fix it )ġ.2 Uninstal all USB devices (with USBDeview.exe). Solution 2: Reinstalling SteamVR Driver and Toggling Direct Mode. And meybe you should go back to basic tutorial. My setup is tri sli 980ti on 5930K to a projector via the top cards lone HDMI port. And then instal : "SteamVR_InitialSetupWin64.bat" (more below - 5). It manifests as Compositor is not available (400). Remeber you have to some kind of combine two part of PSMS. I find that at standard resolution you experience a kind of long sightedness - in my game you control flying things at a distance but at 100% resolution they go blurry in the distance whereas at 200%+ it looks perfect.I using DT Tutorial, 1:1. I’m awaiting the official forward renderer with baited breath! That among with nvidias multi projection branch is going to make my game sing! In terms of performance, I’m using the oculus forward rendering branch which means although my scene consists of a huge landscape, I can run a screen percentage of 250 with no glitching. Compositor is not available Youll need this to run SteamVR to work correctly (400) SteamVR failed to initialized for unknown reasons. ![]() So changing the steamvr multiplier is effectively just changing the reported screen resolution to the engine then I suppose. It shows the HMD as green and it says it's connected and tracking. And gen there's a link to launch compositor. You'll need this to run steamvr to work correctly. 200 Would be the max I would run anything on a 1080 at even until the new nvidia game features are in. When I launch a game the steamvr window pops up and says this: Compositor not available. You said you tried every fix you could find so you may have already covered this but, my solution is to right-click on the green Vive icon in the SteamVR box and select Reboot from the popup menu. Don’t do that if you are using the r.ScreenPercentage as it is effectively the same thing.Īlso Screen Percentage of 200 and above is probably a terrible idea as the perf hit is enormous, 100-180 is pretty generally accepted and it doesn’t look bad at 160.
0 Comments
Leave a Reply. |